The Classroom
2003·
About
In The Classroom, the player controls a high school student called Alex who is in his last ten days of school and has to take an exam on each of those days. However, Alex does not study and would rather risk cheating to perform well in his exams. In each of the ten levels in the game, the player must fill their cheat meter completely by moving next to smart students (who are represented by yellow ...
Genres
Strategy
Themes
Stealth
Perspectives
Bird view / Isometric
Details
Release Date
December 8, 2003
Platforms
Web browser