Ninja-kun: Ashura no Shou
Opera House·1987·
Port
About
As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as w...
Genres
Platform
Themes
Action
Perspectives
Side view
Game Modes
Single player
Details
Developer
Opera House
Publisher
HAL Laboratory
Collection
Ninja-Kid
Release Date
December 31, 1987
Platforms
MSX2