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Ninja-kun: Ashura no Shou

Opera House·1987·
Port

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About

As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as w...

Genres
Platform
Themes
Action
Perspectives
Side view
Game Modes
Single player

Details

Developer

Opera House

Publisher

HAL Laboratory

Collection

Ninja-Kid

Release Date

December 31, 1987

Platforms

MSX2

Links

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