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Unlike Technos' subsequent game Double Dragon, the playing field is limited to one two-screen-wide area (a subway platform, a harbor, an alley, a parking lot and the hideout of a gang) and does not scroll continuously. Out of the four stages in the game, the first, second and third each begin with the player fighting a group made up of two different types of small fry enemies: one with fewer hit p...
Technos Japan
Taito, Aksys Games, Arc System Works
Kunio-kun
Renegade
December 31, 1987
Wii U, Nintendo Entertainment System, Nintendo 3DS, Wii, Nintendo Switch