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The wizard Abosandra has summoned you to recover four magical gems, the Keys of Acheron. The Abode of the Dragon, Temple in the Jungle, Crystal Caves, and Shadowland of Kronus each holds one of the Keys. New monsters, traps and hazards, and treasures add challenge to your quest. The Keys of Acheron is an Expansion Kit.
The wizard Abosandrus has summoned you to recover four magical gems - an emerald, an amethyst, a ruby, and a sapphire - known as the Keys of Ac heron for their power to open great rifts between worlds - or close them. Only the Keys can negate the necromantic spells of the demon lord Kronus, whose will it is to invade the world of Earth with a legion of wraiths, fiends, and other monsters from another dimension. The Lords of Creation scattered the Keys through space and time so that only in the most dire circumstances would they be brought together. Despite his sorcerous knowledge, Abosandrus ...
December 31, 1981
Dunjonquest: Hellfire Warrior - The Keys to Acheron was released on December 31, 1981.
Dunjonquest: Hellfire Warrior - The Keys to Acheron takes about 6 hours to beat (main story).
Dunjonquest: Hellfire Warrior - The Keys to Acheron is available on Atari 8-bit, Apple II, TRS-80.
No — Dunjonquest: Hellfire Warrior - The Keys to Acheron is a single-player game.
Dunjonquest: Hellfire Warrior - The Keys to Acheron was developed by Automated Simulations.