Penetrator
Beam Software·1982·
About
Penetrator is an early Sinclair ZX Spectrum game made by Melbourne House programmers Philip Mitchell and Veronika Megler, one of the early hits. It was released in 1982 as a clone of the Scramble arcade game. In Penetrator, the gamer flies a ship, which can shoot forwards and drop bombs beneath the ship. The first level is on open air, with just mountains to dodge, missiles which try to hit the s...
Genres
Shooter
Themes
Action
Science fiction
Perspectives
Side view
Game Modes
Single player
Multiplayer
Multiplayer
Details
Developer
Beam Software
Publisher
Melbourne House